Each eliminated creep results in gained resources, these resources are then stockpiled by the human player to buy more towers, or upgrade current ones. These towers have the ability to shoot, damage, halt, and eliminate creeps from the map. In order to succeed in the TD Game genre, human players have to allocate resources in order to build defensive towers. The TD Game genre is generally comprised of a human player who allocates resources to build 'Towers' in order to prevent enemies (commonly referred to as 'creeps') from passing through the human players map. Tower Defense Games or TD Games are essentially a sub-genre of strategy games. A screenshot from Defense Grid: The Awakening (2008)
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